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Post by cerdigon on Jul 11, 2017 3:32:47 GMT
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Post by Murtox on Jul 11, 2017 20:17:24 GMT
Imperial Confederation of Kaersch.-
Gold: 54 Trade Relationships: Trade Route with The Viikhalakan Empire (Land) +2 Gold/Turn (On Going)
Doctrines: -1 Civil Point.- Infrastructure.- Puts a significant emphasis on the development of national infrastructure.
All Provinces automatically have Highways infrastructure
Constructs: Finish Building Depot- Imperial Province of Larnos (20/20 Gold) Finish Building University- Arts District of Imperial Capital of Herkaria (32/32 Gold) Finish Building Mining Network- Thialsa (20/20 Gold)
Start Building Military Academy in the Army District of Herkaria (16/32 Gold) (Note: You will lose the ability to field half your army if this is constructed)
Matters of War and Subterfuge: TBD
Agents: Empress Eyra (Governor) Assigned to Herkaria. -10% Discount counts as 1 pop
Left: 18 Gold, stockpiling 30 supplies.
MODERATOR VERIFIED
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Post by Vaklu on Jul 13, 2017 18:56:44 GMT
Turn Two Jotun Jarldoms Starting Gold: 40 Construction: Finish Depot - Jotun Isles 10 gold Begin Irrigation Network - Elkigg 10 gold Colonization: Build Colonial Outpost on large Island in the Sea of Nine Thunders in the Far North 20 gold, 10 supply MODERATOR VERIFIED
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Post by cerdigon on Jul 13, 2017 20:32:36 GMT
Turn Two
- Starting Gold: 56
Construct: - Depot (Netiva / Province) – 10 Gold (complete) - Irrigation (Cambria / Province) – 10 Gold (complete) - Courthouse (Leoten / District Upgrade) – 20 Gold (complete) - Depot (Nevara / Province) – 10 Gold (1/2)
The Emperor Calls for Volunteers! - 1 Light Infantry Brigade: 6 Gold, 2 Supply
Store: 40 Supply, 4 Food.
MODERATOR VERIFIED
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Post by ravigen on Jul 14, 2017 2:46:57 GMT
Ikegami Clan
Finish palace construction -20g
Finish Irrigation Networks -30g.
MODERATOR VERIFIED
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Post by lloydturquoise on Jul 14, 2017 13:10:59 GMT
Viikhalakan Empire Turn 2
Treasury = 46 Gold
Trade = Imperial Confederation of Kaersch (Land)(Ongoing)
Construction = The Varakeisari oversees the completion of the Moonstone Palace in Saarspia-La (-18 Gold)(To Completion) The Irrigation of Saar Province is completed (-10 Gold)(To Completion) The Blockhouses of Paavur Province are completed (-10 Gold)(To Completion)
Production = 3 nodes of tobacco processed 3 nodes of fabrics processed 6/6 commodity units used
Storage = Store 13 Supplies and 8 food
Recruitment = Recruit Kommentajas Radisaak Vesaan (Field Commander) (-5 Gold)
Foreign Actions = Send scouts and envoys into the unclaimed forest region between Viikhalaka, Ansha and Korash. To search for resources and treatise with natives. With preliminary moves to claim the province for the empire. (-3 Gold, -3 Supplies)(I assumed I should spend resources on an action like this. I dunno) Pm'd espionage to a mod.
Treasury Total = -46 Gold
MODERATOR VERIFIED
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Kho
Landed Knight
Posts: 140
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Post by Kho on Jul 14, 2017 14:15:03 GMT
The HOLY UNION of HAIHO-AUSVINTHUS & TRUE ESHARA
TURN 2
TREASURY
- SIXTY-SIX (66) [Ledger is one (1) Gold short; +1 due to Governor]
- Expenditure: SIXTY-SIX (66)
- Remainder: Zero (0)
HIS SACRED MAJESTY'S COUNCIL of INTERNAL AFFAIRS- In expectation of completed Depot, store all surplus Supplies produced.
- In expectation of completed Irrigation Network, store all Surplus Food produced.
HIS SACRED MAJESTY'S COUNCIL of FOREIGN AFFAIRSHIS SACRED MAJESTY'S COUNCIL of TRADE & COMMERCE HIS SACRED MAJESTY'S COUNCIL of WAR- Military Provincial Infrastructure-
- Blockhouses; New Tarsusin [-10/20 Gold; 2/2 Turns] (+10% Elf malus; -10% Governor bonus)
[/ul] - Saldon Furosa [Military Governor] Assigned to New Tarsusin Province-
- +1 Fortification Level to New Tarsusin Province [-8 Gold, -3 Supply]
- Confidential Military & Espionage Orders Delivered [-5 Gold]
HIS SACRED MAJESTY'S COUNCIL of PUBLIC WORKS- Hairuwulf Theudis [Governor] Assigned to New Tarsusin Province-
- 10% Discount on Provincial Constructions in New Tarsusin
- Civic Provincial Infrastructure-
- Irrigation Network; Árheimar [-11/22 Gold; 2/2 Turns] (+10% Elf malus)
- Depot; New Crimsamara [-11/22 Gold; 2/2 Turns] (+10% Elf malus)
- Mining Network; Datnee [-11/22 Gold; 2/2 Turns] (+10% Elf malus)
- Highways; New Tarsusin [-10/20 Gold; 2/2 Turns] (+10% Elf malus; -10% Governor bonus)
HIS SACRED MAJESTY'S COUNCIL of KNOWLEDGE, UNDERSTANDING & ENLIGHTENMENT
MODERATOR VERIFIED
[/div][/div]
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Post by Alex on Jul 14, 2017 15:26:08 GMT
The Most Serene League of Vinaya
Turn 2 - Fall and Winter, 940 YP Starting Gold: 58 Gold Construction:-- Begin construction of a Mage School on the Isle of Murata (-10 Gold, 1/2 Turns) -- Complete construction of the Irrigation Network in Vinezia (-10 Gold, 2/2) -- Complete construction of the Depot in Vinezia (-10 Gold, 2/2) -- Complete construction of the Depot in Cavalleria (-10 Gold, 2/2) -- Complete construction of the Blockhouses in the River Hills (-10 Gold, 2/2) Agents:-- Margrave Castello de Caliari (Military Governor) begins work fortifying the Isle of Murata (-8 Gold, -3 Supply) Treasury: 1 Gold, 69 Supply, 8 Food MODERATOR VERIFIED
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Post by zurajai on Jul 14, 2017 18:37:40 GMT
TURN ONE The United Kingdoms of Almuria and Beg Gurhim (Fall-Winter/940 YP) STARTING GOLD: 94 Gold MATTERS OF COMMERCE:N/A MATTERS OF STATE: Invest Civic Points: 1 (1 University) -- Patronage: +1 Splendor per City District and +1 Agent per City (+23 Splendor, +4 Agents) Invest Military Points: 1 (1 Military Academy) -- Conscription Doctrine: Conscripts no longer suffer double attrition. Recruit Iskender Ismail Makbule (Dwarf Black Market Buyer)(Doctrine) Recruit Orzagyi Attila Meggyesfalvi (Giant Spymaster)(Doctrine) Recruit Alaattin Mahzun Zekeriyu (Dwarf Rake)(Doctrine) Recruit Oyzagyi Yusuf Zahid Evren (Dwarf Governor)(Doctrine) Assign Orzagyi Yusuf Zahid Evren (Governor) to Vaigayaria (-10% on Construction) Assign Naryur Kharok Szaboyar-Szekeres (Governor) to Mog Bhelnom (-10% on Construction) Assign Kiralyno Siiri Takala-Szekeres (Governor) to Beg Gurhim (-10% on Construction) CONSTRUCTION:Finish upgrading Mog Bhelnom Army District to Military Academy (32/32 Gold, 2/2 Turns) Finish upgrading Mog Bhelnom Arts District to University (32/32 Gold, 2/2 Turns) Finish Depot in Mog Bhelnom (14/14 Gold, 2/2 Turns) Finish Mining Network in Beg Gurhim (14/14 Gold, 2/2 Turns) Finish Frontier Waystation in Beg Gurhim (14/14 Gold, 2/2 Turns) Finish Irrigation Network in Beg Gurhim (14/14 Gold, 2/2 Turns) Build Depot in Vaigayaria (7/14 Gold, 1/2 Turns) Build Frontier Waystation in Vaigayaria (7/14 Gold, 1/2 Turns) Found colony in Kalmar (Utari Province)(20/40 Gold, 1/2 Turns) REMAINING RESOURCES: 0 Gold MODERATOR VERIFIED
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Post by Boop_Im_A_Dragon on Jul 15, 2017 17:19:53 GMT
Sacrye Empire: Turn 2
Starting Gold: 59
Diplomacy: Establishing Trade Route with New Byrnis (land)
Development:
Finishing Irrigation System in Jaxtathrali (20/20) Finishing Administrative District to Palace in Atitath (40/40) Begin construction Depot in Atitathiali (10/20) Begin construction Blockhouse in Gatyxthi (10/20)
Agents:
Guvag "Winters Fist" will begin to fortify the province of Jaxtathrali (8 Gold, 3 Supply)
Remaining Gold: 1 (Store)
Remaining Supply: 30 (Store)
MODERATOR VERIFIED
Remaining Food: 2 (Store)
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Post by Tylonius on Jul 16, 2017 23:57:55 GMT
The Kalmar Ecclesiocracy (940 YP - 998 AL) STARTING GOLD: 57 Gold
TRADE: N/A
EXPANSION: Begin expansion into open territory west of Kalmar, east of Caudierra, north of Zorawarum, south of Kaersch (5 Gold, 10 Food)
MILITARY: Deploy: 2nd Muskets, 8th Muskets, 9th Muskets, 3rd Heavy Infantry, 2nd Lancers, 4th Lancers, and 8th Gunners to Expansion (14 Supply - Double Supply)
AGENTS: Assign Antal Kalmar (Chief Priest) to Kalmari Observatory (Piety Requirement) Assign Kitar Apani (Governor) to Madha (-10% on Construction) Assign Harjas Aurata (Military Governor) to Dahkani (8 Gold, 3 Supply) Hire Navam Zamina (Logistics Commander) (5 Gold, -2 Gold per Turn); Assign to Expansion
PRODUCTION: Refine 3 Narcotic Nodes (Casualties reduced by 10% at end of battle, Agents less likely to die from wounds) (3/6 Commodity Slots) Refine 3 Fabric Nodes (+1 Splender per 20 Pop - +2 Splender) (6/6 Commodity Slots)
CONSTRUCTION: Pagahara: Arts District - Cathedral (20 Gold, 2/2 Complete) Madha: Depot (9 Gold, 2/2 Complete) Dahkani: Highway (10 Gold, 1/2 Complete)
REMAINING RESOURCES: 0 Gold
MODERATOR VERIFIED
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Post by hystarea on Jul 17, 2017 0:43:03 GMT
Shambhala Starting Gold: 49
Agents: Name High Priest: Norbu Construction: Nepali - Depot (10 Gold 1/2 Complete) Nepali - Monastery (15 Gold 2/2 Complete) Shangri-La Administration District - Courthouse (22 Gold 2/2 Complete)
Remaining Gold: 2
MODERATOR VERIFIED
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Post by rygoth on Jul 17, 2017 2:23:16 GMT
Mogui Dynasty
Turn 2
Starting Gold: 45
Diplomacy:
Declaring War on the Enlightened Tetrarchy of Firouz, in order to install Lord Bai Qiang on the throne under the Moqui Dynasty and protecting it's people from the spread of radical Dydorist ideas
Construction:
Depot (Qui Lan/Province) -10 gold 2/2 Complete Depot (Qui Zhao/Province) - 10 gold 2/2 Complete Rural Manufactories (Qui Fen/Province) - 10 gold 2/2 Complete
Agents:
Recruit Governor - Lord Bai Qiang, Human claimant to the Firouz throne (5 gold) Recruit Logistics Commander - General Shen Xinya, Human (5 gold)
Actions - 5 gold
Remaining:
Stockpiling 1 food
MODERATOR VERIFIED
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Post by talis on Jul 17, 2017 5:36:41 GMT
Firetooth Clan: Turn 2 Current Gold: 63
Construction: Complete Construction of Courthouse (-20 gold) Complete Construction of University (-20 Gold)
Agents: Recruit Agent: Spymaster (Orrig Fallowspear)(-5 Gold) Recruit Agent: High Priest (Aegon Aedsword)(-5 Gold) Assign Aegon Aedsword to Improve Order
Doctrines: Adopt Faith doctrine Become Pious
Military: Actions PM'd to Moderators
MODERATOR VERIFIED
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Post by supermanimal69 on Jul 17, 2017 7:03:58 GMT
Starting Gold: 49
Matters of State -Expend 6 nodes of Delicacies -Provincial feast in Ciuból (+11 gold, -10 food)
Matters of Commerce
Construction -Build Irrigation Network in Ciuból (-9 gold, 2nd turn of construction) -Build Depot in Ciuból (-9 gold, 2nd turn of construction) -Build Depot in Ciuból (-9 gold, 2nd turn of construction) -Build Rural Manufactory in Ciuból (-9 gold, 2nd turn of construction) -Build Irrigation Network in Vidra (-10 gold, 1st turn of construction) -Build Irrigation Network in Quellelo (-10 gold, 1st turn of construction)
Remaining Resources -9 food -4 gold
MODERATOR VERIFIED
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