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Post by zurajai on Jul 4, 2017 1:22:17 GMT
TURN 1 Spring-Summer 940 YP
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Post by cerdigon on Jul 4, 2017 3:59:10 GMT
Turn One (Summer / 940)
Seftian - Esharan Empire
Starting Gold: 44
Trade Relations: Trade Route with Berranda – Eshara (Land) Trade Route with United Kingdom of Almura (Land) Trade Route with Ikegami Clan (Sea) Trade Route with Jotun Jarldom (Sea) Trade Route with New Byrnis (Free / Splendor) Trade Route with Firetooth Clan (Free / Merchant)
Doctrines: Invest Civic Points: 3 (1 University, 2 Starting) Administration: x 1 -- +1 Order Diplomacy: x 2 -- Espionage
Invest Military Points: 2 Firepower Doctrine -- Close Order Drills
Construct: Depot (Netiva / Province) – 10 Gold Irrigation (Cambria / Province) – 10 Gold Courthouse (Leoten / District Upgrade) – 20 Gold
Matters of Faith: Chief Priest Leolin rallies the Faithful (Attempt to raise domestic Public Order)
Matters of War: Military & Intelligence action’s PM’d to moderator. - 4 Gold
Remaining: - 0 Gold - Store 10 Supply
MODERATOR VERIFIED
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Post by ravigen on Jul 4, 2017 4:06:52 GMT
Ikegami Clan. Turn 1.
59g.
Trade with the Union of Haiho and Ausvinthus with available land route.
Trade with Sefti-Eshara, sea route
Trade with Almuria land route.
Trade with Firetooth, land route
Trade with New Byrnis land route
Trade with Vinaya land route
Put civic doctrine points into Faith, Infrastructure, and Administration.
Gain Pious.
Put point into Magic Integration Doctrine and Infantry Assault doctrine.
Construct 3 Irrigation Networks in the provinces of Itokaze, Irako, and Katori. -32 gold. (Governor bonus)
Construct Palace in Kegosu -20 gold. Ikegami Sayoko bonus.
Starting next turn the 7g gained from the road bonus will go to Ashigara for University funding.
Recruit . Narusame Hideyori (Governor Agent). Assign to Itokaze
Assign Ikegami Sayoko to Kegosu.
Recruit Surime Naomasa High Priest Recruit Surime, Furutaka Healing mage
MODERATOR VERIFIED
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Post by Murtox on Jul 4, 2017 4:54:32 GMT
Imperial Confederation of Kaersch.-
Starting Gold: 44 Gold
Trade Relationships: Trade Route with The Viikhalakan Empire (Land)
Doctrines: 1 Starting Civ and Mil Civ: Urban Development 10% discount to all district upgrades/conversions.
Mil: Infantry Defense Doctrine
Constructs: Depot- Imperial Province of Larnos (10 Gold) University- Arts District of Imperial Capital of Herkaria (16 gold) Mining Network- Thialsa (10 Gold)
Matters of War and Subterfuge: TBD
Agents: Empress Eyra (Governor) to Herkaria. -10% Discount
Left: 8 Gold, stockpiling 10 supplies.
MODERATOR VERIFIED
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Kho
Landed Knight
Posts: 140
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Post by Kho on Jul 4, 2017 15:40:20 GMT
The HOLY UNION of HAIHO-AUSVINTHUS & TRUE ESHARA
TURN 1
TREASURY
- FIFTY-EIGHT (58)
- Expenditure: FIFTY-EIGHT (58)
- Remainder: Zero (0)
HIS SACRED MAJESTY'S COUNCIL of FOREIGN AFFAIRS- The Sacrye Kingdom
- Payment of five (5) Gold by the Holy Union for the release of all Orc prisoners in Sacrye and their delivery to Holy Union territory [-5 Gold]
HIS SACRED MAJESTY'S COUNCIL of TRADE & COMMERCE- Establishment of a Land Trade Routes Between the Holy Union and-
- The Ikegami Clan [Trading District]
- The Sacrye Kingdom [Trading District]
- The United Kingdoms of Almuria and Beg Gurhim [Trading District]
- The Firetooth Clan [Splendour]
- Establishment of a Sea Trade Route Between the Holy Union and-
- The Serene League of Vinaya [Port]
HIS SACRED MAJESTY'S COUNCIL of WAR
- 2 Military Doctrine Points-
- x2 Conscription Doctrine [National Army; Conscripts Suffer No Double Attrition & 1/5 Pops always mobilised as regulars w/out penalty to tax or production]
- Military Provincial Infrastructure-
- Blockhouses; New Tarsusin [-10/20 Gold; 1/2 Turns] (+10% Elf malus; -10% Governor bonus)
[li]Recruit Agent- [/li][li] - Military Governor; Saldon Furosa [Doctrine]
- Spymaster; Mizjal Agroba [Doctrine]
- Rake; Arkal Agroba [Doctrine]
[/li][/ul] - Confidential Military & Espionage Orders Delivered
HIS SACRED MAJESTY'S COUNCIL of PUBLIC WORKS- 2 Civic Doctrine Points-
- x2 Urban Development [Patronage; +1 Splendour per City District & +1 Agent per City]
- Hairuwulf Theudis [Governor] Assigned to New Tarsusin Province-
- 10% Discount on Provincial Constructions in New Tarsusin
- Civic Provincial Infrastructure-
- Irrigation Network; Árheimar [-11/22 Gold; 1/2 Turns] (+10% Elf malus)
- Depot; New Crimsamara [-11/22 Gold; 1/2 Turns] (+10% Elf malus)
- Highways; New Tarsusin [-11/22 Gold; 1/2 Turns] (+10% Elf malus; -10% Governor bonus)
- Mining Network; Datnee [-11/22 Gold; 1/2 Turns] (+10% Elf malus)
- Joint Project to Clear & Rebuild Mountain Pass Between the Holy Union and the United Kingdoms; Direct Road Connection (re)Established between HU and UKs [Free? Supplies? Gold?]
HIS SACRED MAJESTY'S COUNCIL of KNOWLEDGE, UNDERSTANDING & ENLIGHTENMENT
MODERATOR VERIFIED
[/div][/font][/div]
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Post by lloydturquoise on Jul 5, 2017 22:10:37 GMT
Viikhalakan Empire
Turn 1
(Summer 940 YP/93 Reign of Gavrilako IX)
Starting Gold = 48 Gold
Doctrine Choices = Infantry Defense (- 1 Military Doctrine point) Administration (- 1 Civic Doctrine point)
Diplomacy = Trade route with the Imperial Confederation of Kaersch (Land)
Recruitment = Kommentajas Kaskil Yasuunak (Field Commander)(-5 Gold) Subetman Tobokh of Kiyinaar (Spymaster)(-5 Gold) Araajana the Molten-Skull (Mage - Alchemy)(Religion) Haastejey Birch-Masked (Mage - Healing)(Religion) Karachaane Birch-Masked (Mage - Healing)(Religion) Eskevaa Birch-Masked (Mage - Healing)(Religion)
Construction = Commit Varakeisari Gavrilako IX (Governor) to oversee construction of Palace in an administration district of Saarsipa-La (-18 Gold) Commit to developing Irrigation in Saar Province (-10 Gold) Commit to developing Blockhouses in Paavur Province (-10 Gold)
Production = 3 Fabrics nodes for processing at 3 commodity slots. 3 Tobacco nodes for processing at 3 commodity slots.
TOTAL = - 48 Gold, -1 civic doctrine point, -1 military doctrine point.
MODERATOR VERIFIED
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Post by zurajai on Jul 6, 2017 5:01:58 GMT
TURN ONE The United Kingdoms of Almuria and Beg Gurhim
(Summer / 940 YP) STARTING GOLD: 65 Gold MATTERS OF COMMERCE:Trade Route with Berranda – Eshara (Land) Trade Route with Sefti-Eshara (Land) Trade Route with Ikegami Clan (Land) Trade Route with New Byrnis (Free / Splendor) Trade Route with the Holy Union (Land) Trade Route with Vinaya (Sea) Trade Route with the Jotun (Sea) MATTERS OF STATE: Invest Civic Points: 5 (2 Starting, 1 University, 2 from Trait) Infrastructure: +5 Gold/turn (all provinces have highways) Local Improvements: (-20% Construction Price) Trade: (+1 Trade Route) Free Trade: +6 Gold/turn (+1 Gold per Trade Route) Urban Development: (10% Discount on all District Upgrades/Conversions) Invest Military Points: 2 (2 Starting) Firepower Doctrine: (Cohesion Bonus) Skirmisher Focus: (Accuracy Bonus) Assign Naryur Kharok Szaboyar-Szekeres (Governor) to Mog Bhelnom (-10% on Construction) Assign Kiralyno Siiri Takala-Szekeres (Governor) to Beg Gurhim (-10% on Construction) CONSTRUCTION:Upgrade Mog Bhelnom Army District to Military Academy (16/32 Gold, 1/2 Turns) Upgrade Mog Bhelnom Arts District to University (16/32 Gold, 1/2 Turns) Build Depot in Mog Bhelnom (7/14 Gold, 1/2 Turns) Build Mining Network in Beg Gurhim (7/14 Gold, 1/2 Turns) Build Frontier Waystation in Beg Gurhim (7/14 Gold, 1/2 Turns) Build Irrigation Network in Beg Gurhim (7/14 Gold, 1/2 Turns) REMAINING RESOURCES:
5 Gold MODERATOR VERIFIED
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Post by Boop_Im_A_Dragon on Jul 7, 2017 19:43:19 GMT
Sacrye Empire: Turn 1
Starting Gold: 45 Diplomacy: - Establishing trade route between the Sacrye and the Holy Union (Land)
- Receiving +5 Gold from the Holy Union for the release of Orcish prisoners
Development:
- Building Irrigation System in Jaxtathrali (10 Gold Per turn for 2 Turns.)
- Upgrading Administrative District to Palace in Atitath (20 Gold Per turn for 2 Turns.)
Agents:- Hiring Military Governor Guvag "Winters Fist" (5 Gold, 2 Gold Per Turn Upkeep)
- Hiring Spymaster Askin Kocak (Human) (5 Gold, 2 Gold Per Turn Upkeep)
Doctrines:- 2x Military Doctrine Points in Conscript Doctrine, specializing in National Army (Conscripts no longer suffer double attrition | 1/5 pops in your nation always mobilized as Regular troops at no penalty to tax or production)
- 1x Civic Doctrine Point in Infrastructure (All Provinces automatically have Highways infrastructure)
- 1x Civic Doctrine Point in Faith (+1 Piety, unlock High Priest and Chief Priest morale bonuses.)
Remaining Gold: 10
MODERATOR VERIFIED
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Post by talis on Jul 8, 2017 1:38:58 GMT
Firetooth Clan: Turn 1 Starting Gold: 58
Diplomacy Trade Route with New Byrnis (Sea) Trade Route with Ikegami (Land) Trade route with Holy Union (Land) Trade Route with Sefti-Esharan Empire (Sea) Trade Route with Vinaya (Sea) Trade Route with Ironspear Clan (Land) Trade Route with Jaggedfist Clan (Minister of Trade) Trade Route with Stonefoot Clan (Free - Doctrine)
Doctrines: Invest Civic Points Trade > Free Trade (Free Trade Route. +1 Gold from each Trade Route) Invest Military Points Conscription > National Militia (Reduced attrition for Militia. Irregular Morale Bonus) Firepower (Cohesion bonus to infantry)
Construction: Construct Courthouse in Administration District (-20 Gold Turn 1/2) Construct University in Arts District (-20 Gold Turn 1/2)
Agents Hire Spymaster (Fenor Gutknife) (-5 Gold) Hire Field Commander (Geroth Whiteshot) (-5 Gold) Actions PM'd to GM
Military Actions Actions PM'd to GM
MODERATOR VERIFIED
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Post by Vaklu on Jul 8, 2017 16:21:16 GMT
Turn One Jotun Jarldoms Starting gold:41 Trade agreementsTrade Route with Seftian - Esharan Empire (Sea) Trade route with Almuria (Sea) Trade Route with New Byrnis (Free / Splendor) DoctrinesMilitary Naval Doctrine 2- Maritime Infantry Civic Colonialism Infrastructure Construct4 Jotun Dragonship Squadrons 24 gold 8 supply Depot in Jotun Isles 10 gold MilitaryInitial Deployment pm'd to mods MODERATOR VERIFIED
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Post by Alex on Jul 8, 2017 23:52:43 GMT
The Most Serene League of Vinaya
Turn 1 - Summer / 940 YP Starting Gold: 46 Gold Matters of Coin: -- Establish Trade Route with the Firetooth Clan (Sea) -- Establish Trade Route with the Holy Union of Hiaho-Ausvinthus (Sea) -- Establish Trade Route with the United Kingdoms of Almuria and Beg Gurhim (Sea) -- Establish Trade Route with the Crowned Republic of New Byrnis (Sea) -- Establish Trade Route with the Ikegami Clan (Land) Doctrines: - Military Doctrines: -- Naval Doctrine > Professional Sailors ( Bonus to morale and cohesion of ship crews, Significant bonus to naval units' cohesion and rate of fire) - Civic Doctrines: -- Infrastructure ( All Provinces automatically have Highways infrastructure) -- Urban Development ( 10% discount to all District upgrades/conversions) Construction: -- Construct Irrigation Network in Vinezia (10/20 Gold, 1/2 Turns) -- Construct Depot in Vinezia (10/20 Gold, 1/2 Turns) -- Construct Depot in Cavalleria (10/20 Gold, 1/2 Turns) -- Construct Blockhouses in River Hills (10/20 Gold, 1/2 Turns) Agents:-- Recruit Margrave Castello de Caliari (Military Governor) (-5 Gold) Remaining Resources: 1 Gold MODERATOR VERIFIED
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Post by Tylonius on Jul 9, 2017 19:01:07 GMT
The Kalmar Ecclesiocracy (940 YP - 998 AL)
STARTING GOLD: 35 Gold
TRADE: Trade route with Mogui Dynasty (Land) (+2 gold per Turn) Trade route with Shambhala (Land) (+2 gold per Turn) Trade route with Caudierra (Land) (+2 gold per Turn)
DIPLOMACY: Opened communications with United Kingdoms of Almuri and Beg Gurhim
DOCTRINES: Invest Civic Points: 1 - Faith: (+1 Piety, unlock High Priest and Chief Priest morale bonuses.) Invest Military Points: 1 - Firepower Doctrine: (Cohesion Bonus)
AGENTS: Assign Antal Kalmar (Chief Priest) to Kalmari Observatory (Piety Requirement) Assign Kitar Apani (Governor) to Madha (-10% on Construction) Hire Harjas Aurata (Military Governor) (5 Gold, -2 Gold per Turn)
PRODUCTION: Refine 3 Narcotic Nodes (Casualties reduced by 10% at end of battle, Agents less likely to die from wounds) (3/6 Commodity Slots) Refine 3 Fabric Nodes (+1 Splendor per 20 Pop: +2 Splendor) (6/6 Commodity Slots)
CONSTRUCTION: Pagahara: Arts District - Cathedral (20 Gold, 1/2 Complete) Madha: Depot (9 Gold, 1/2 Complete)
CASTE CONTROL: Assign Utari - Artisans (+1 Gold/turn tax per pop, +1 Trade route) Assign Madha - Workers (+1 Provincial Resource per pop) Assign Visata - Workers (+1 Provincial Resource per pop) Assign Sahkani - Warriors (+1 Standing Levy per pop, +1 Fortification Level) Assign Pagahara - Artisans (+1 Gold/turn tax per pop, +1 Trade route)
REMAINING RESOURCES: 1 Gold
MODERATOR VERIFIED
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Post by hystarea on Jul 10, 2017 0:22:18 GMT
Shambhala
Starting Gold: 39
Trade Agreements: Trade route with Mogui Dynasty (Sea) (+2 gold per Turn) Trade route with The Kalmar Ecclesiocracy (Land) (+2 gold per Turn) Trade route with Caudierra (Land) (+2 gold per turn)
Doctrines: Invest Civic Point: 1 Infrastructure (All Provinces automatically have Highways infrastructure.) Invest Military Point: 1 Infantry Assault Doctrine (Bonus to infantry melee skill.)
Agents: Assign Khetsun Ladakh (Chief Priest / Governor / Logistics Commander) - Nepali
Construction: Nepali - Monastery (15 Gold 1/2 Complete) Shangri-La Administration District - Courthouse (22 Gold 1/2 Complete)
Internal Affairs: The Dham donates 2 gold to the poor of the Nepali Province Stockpile 10 Supply
Remaining Gold: 0
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Post by rygoth on Jul 10, 2017 1:04:44 GMT
Mogui DynastyTurn 1Starting Gold: 35Diplomacy: - Trade Route (Land) w/ Kalmar Ecclesiocracy
- Trade Route (Land) w/ Caudierra
- Trade Route (Sea) w/ Shambhala
Doctrines: Military: - Calvary Doctrine
- Siege Doctrine
Civic: Infrastructure Construction:- Depot (Qui Lan/Province) -10 gold
- Depot (Qui Zhao/Province) - 10 gold
- Rural Manufactories (Qui Fen/Province) - 10 gold
Agent Actions: Remaining:- Stockpiling 10 supplies
- Store 1 food
MODERATOR VERIFIED
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Post by supermanimal69 on Jul 10, 2017 3:30:36 GMT
Starting Gold: 36 Matters of Commerce-Trade route with Mogui (Land) -Trade route with Shambhala (Land) -Trade route with Kalmar (Free/Splendor) -Expend six nodes of Delicacies Matters of State-Invest 1 Civic point into Infrastructure Doctrine -Invest 1 Military point into Infantry Assault Doctrine -Assign Comalto to Ciuból Construction-Build Irrigation Network in Ciuból (-9 gold, 1st turn of construction) -Build Depot in Ciuból (-9 gold, 1st turn of construction) -Build Depot in Ciuból (-9 gold, 1st turn of construction) -Build Rural Manufactory in Ciuból (-9 gold, 1st turn of construction) MODERATOR VERIFIED
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